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ewl_theme.h
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#ifndef __EWL_THEME_H__
#define __EWL_THEME_H__
/**
* @file ewl_theme.h
* @page theming How Themes Work
*
* EWL relies on a graphical layout engine called Edje. Edje allows a themer
* to layout images, in fairly advanced ways and provides methods for
* animation and changing of images based on various signals. EWL uses an Edje
* collection per-widget and has a set of keys for specifying which widget
* uses a specific collection. Information about using Edje can be found at the
* <a href="http://www.enlightenment.org/pages/edje.html">project page</a>.
* The remainder of this section concentrates specifically on how EWL
* interacts with Edje.
*
* The keys to lookup the group name for the widgets are top level data keys
* in the themes edje file. Each widget looks up it's group name based on the
* heirarchy it is placed inside other containers.
*/
/**
* @defgroup Ewl_Theme Theme: Methods for Accessing and Modifying Theme Data
* Provides methods for accessing theme data, global theme data or per-widget
* theme data.
*
* @{
*/
int ewl_theme_init(void);
void ewl_theme_shutdown(void);
int ewl_theme_widget_init(Ewl_Widget *w);
void ewl_theme_widget_shutdown(Ewl_Widget *w);
void ewl_theme_name_set(char *name);
char *ewl_theme_name_get(void);
char *ewl_theme_path_get(void);
Ecore_List *ewl_theme_font_path_get(void);
void ewl_theme_font_path_add(char *path);
char *ewl_theme_image_get(Ewl_Widget *w, char *k);
char *ewl_theme_data_str_get(Ewl_Widget *w, char *k);
int ewl_theme_data_int_get(Ewl_Widget *w, char *k);
void ewl_theme_data_str_set(Ewl_Widget *w, char *k, char *v);
void ewl_theme_data_int_set(Ewl_Widget *w, char *k, int v);
void ewl_theme_data_default_str_set(char *k, char *v);
void ewl_theme_data_default_int_set(char *k, int v);
/**
* @}
*/
#endif /* __EWL_THEME_H__ */